Crafting A Tiny Open World: A Short Hike Postmortem

تم نشره في 2020/03/27
In this 2020 GDC Virtual Talk, Adam Robinson-Yu talks about how he decided to put a major project on the back burner in favour of a new prototype, which ultimately became A Short Hike
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تعليقات

  • 17:17 Hahaha guilty! :D I totally want to the air "geyser" and started to float around it ;P

  • Man I got no strengths XD just started using Unity and Blender

  • such a great game, excited for that rpg once it’s completed

  • The first *real game* in the fun sense that I played since Star Control 2.

  • I was triggered by the word jif

  • I'm sure his main project is going to be great, however I hope he doesn't abandon Hike as a series. I'm down for Another Short Hike, A Longer Hike, etc etc. I specifically loved that it didn't have stats building, battle mechanics....I don't need all that stuff. Just the journey and world building was all I needed!

  • Masterpiece, the toy shovel idea is brilliant ^^

  • Gosh I love this game.

  • I have to admit, I was one of those people that immediately ran of into the water and swam along the world border. Once I found my way back home I even got called out by my aunt infront of the hut and I loved it

  • Awesome talk, great game thanks, inspiring :) hope you got some sales.

  • Journey

  • At least 7 golden feathers? My wife somehow beat it in 6 feathers. I really want to go and ask her how.

  • super cool!!!

  • I finished in 5 days!

  • Just bought it for the switch, thank you for the inspiring talk.

  • They went to the left because it’s a video game. You always go left.

  • Great postmortem!

  • the way he describes it, it's a walking simulator, isn't it?

  • such a good talk! thank you!

  • What tool did you use for the graphics?

  • 17:44 - "important tutorial information" is an oxymoron. Players aren't dumb, please don't treat us like we are. Anyone who goes behind the mountain is getting what they are asking for. We're human, we can handle it.

    • you'd probably be surprised at all the tricks your favourite games use to make you feel not dumb 😉

  • I love everything about the game and this talk and I will watch it over and over again!

  • I haven't even played it and this was so interesting to watch

  • Amazing talk, i just wish he said how the fuck did he get funding

  • That was really insightful and was nice to see all the work that went in to what felt like a seemless naturally beautiful and peaceful world

  • I really liked this game. I want more games like this!

  • I think that it should be released again without the pixel art shader because it looks really weird. Nice work, though.

  • 15:10 oh boy, i went EXACTLY the other way

  • Games like this really makes you feel that you accomplished something. It's not just finishing the game, it also teaches you about life. I wish more developers make games like this. So far, A short hike and Sky: Children of the Light is by far the best games for me. It doesn't need violence, it just needs a heart.

  • I feel like such a sucker for using that cave, now realising how intentional that was.

  • I actually got this game for free on epic game store. Before that, It was put in my steam wishlist because it was recommended by a AR-oner. I normally prefer more difficulty in games so A Short Hike was a very nice change of pace. At the time, I was dealing with some really stressful things and it was great to relax in this game. I particularly liked just hanging out in the game world instead of rushing to beat the game because it looked so pleasant and felt like there are so many things to find.

  • Great work, it's a masterpiece

  • What a cool talk.

  • I love A Short Hike. I hope he makes a series of games like this. It's what the world needs right now.

  • Damn it I regret so much for watching this before playing the game.

  • there are more girls laughing in the background than in any other GDC videos 😂😂😂

  • Ich fands sehr gut er hat frei gesprochen und viele Bilder gezeigt.

  • 17:04 Lol! I did the same thing.

  • What a privilege to hear about how this wonderful gem came about. Thanks for doing the talk!

  • I played this game just at the end of 2019, on the last 3 days. It was easily the most heartwarming, and generally best game I played this year. And I played A LOT.

  • 28:25 Such a sympatic and talented man. Making a perfect game. Then pronouncing it jif.This is giving me a stroke.

  • One of the most wholesome games this year. I also love how it misled me at the start, without hitting me over the head with it, but it took advantage of my own preconceived notions about the younger generation without trying.

  • 5:54

  • One of the better talks. Good job!!

  • He made is sound easy :) Creating a game, even small one like this requires a high level of skill in so many areas. It's so much harder than it sounds. Awesome Achievement

  • One interesting thing is that according to steamspy the average playtime for this game is 49 seconds lifetime average, which you might think is very little but then again a full fledged currently popular title like Hades which costs more and is a bigger game in general also only has around 30 min lifetime average... This data makes me think of games very very differently as a game dev

  • A short hike is amaaaaazing

  • This game is a masterpiece. I really would like to see a bigger and deeper game inspired from the first opus. I rarely felt as immerse as that in a game, felt like I was actually in an anime movie because everything was to coherent.

  • What a great talk! You gave really pertinent information about your project and your communication skills are amazing. You look like a brilliant and modest game dev and I hope to see you on more projects in the future :)

  • LOVE this game. Not making a sequel would be a crime.

  • I just bought this on the Nintendo Switch e shop last night. Thankyou for making this relaxing game and fun too lol Hi from Australia 🇦🇺 👋

  • How many hours did he spend working on this game?

  • This game is a masterpiece. I got so caught up in those little stories. That moment when you lend your feathers to your friend so that he can reach the top and take a picture with you almost made me cry.

  • a brown pengiun lmao .. jesus 2020 is fc ked

  • The flying mechanics in A Short Hike were absolutely magical. I’ve been trying to find any game that does something similar

    • Pokemon ruby and sapphire surprisingly did this well but not as whimsical as the other suggestions

    • I second the motion on Sky: Children of the Light.

    • mario 64, you're welcome

    • You can try "Sky: Children of the Light" It's beautiful and the game is really meaningful aswell.

  • This game gives me a gba raycaster game feel. I also want this so much but I blew all of my money on mario 3d all stars

    • You gotta get this game.

  • 11:48 short hike 2 confirmed

  • dunno if its just me but i feel like a sequel to this game would be really cool. maybe claire went back to the city and did something (idk im not a game dev) and met the artist guy and her mum after the surgery. maybe the goal of the game would have something to do with that idk it sounds cool and i just cant get enough of this game and the style and physics

    • This game really reminds me of mario in the sense that the character is just incredibly fun to control --- I would love to see a sequel where we can have more fun with different environments flying and climbing around

  • the most honest game development talk i have ever seen

  • dammn this is inspiring

  • im a web / server dev so i dont know whats going on, but this is awesome

  • I reviewed this game as a 10/10 on my channel. If you (the creator) ever see this I'd like you to know how I highly enjoyed hearing about how you made this. The work you put in and how you did it all was brilliant. It's funny because you mentioned this game might not be for everyone, yet in my review I said it's a game with something for everyone. And I stand by that. Excellent work (:

  • Thumbs down for that part in the intro where you say you're bad at graphics, or smt. I was expecting a video how mechanics and programming saved the game. You ruined it - the video, not the game. The game is still 5*, but this video is not.

  • Jeez, talk about working smarter! Some amazing tricks and tips in here Adam.

  • He made this all himself?!?!? THIS IS SO INSPIRING I LOVE IT! It amazes me!!!!! RESPECT!!!!!

  • This was one of my favourite game of the year, good job !

  • your use of Gif makes me happy

  • 15:00 the first thing I did was try and see if I could swim and I swam to the little island with the volcano lol

  • I just downloaded last night. So far so good. Sometimes you get bored of shooting generic baddies and just want a fun adventure/exploration game. It’s pretty satisfying so far.

  • Had me until he said jif instead of gif

  • Great video explaining different aspects of development

  • This game is pretty much near perfect, and this talk is also pretty damn near perfect. Mad respect for Adam Robinson-Yu!

  • Im i the only one who enjoys this game more then animal crossing ? Lol

  • Please make another one!!!

  • I finished it yesterday. Thank you so mucb for making this little gem of a game. As someone who loves exploring, its truly one of the best GAMES ive ever played.

  • I just got this game on my switch and OH MY. I LOVED IT. Normally I hate all games but this made it to a favorite! It has inspired me to try and write my own game based on this (even though I’m not the best coder). I played for hours and hours doing every side quest there was! Thank you for this fun time and inspiration!

  • Didn't know there were 5 toy shovels 😢 I felt so cool finding it fast by the water past the visitor center

  • It's a delightful and truly wholesome game. I just saw a video of a guy reaching the top of the mountain with two feathers in around two minutes today. ar-one.info/down/e53GfLGSqdGY0K4/fydyw.html

  • i beat this game in one hour, then proceeded to play for 10+ more hours. bravo.

  • What a great little game

  • I saw this Video a few days ago and was so amazed with the Game and how it's made. And tonight suprisingly the Game released on the switch. I heard that while laying in bed before sleep. But my tiredness was vanished! I quickly bought and downloaded the Game and was playing it in one Session! It was beautiful! Youre Game makes so many things right! Really inspiring for me!

  • I went to undergrad with Adam and I only have the absolute best things to say about him. Super smart and too modest to brag about having straight As. He's also just the sweetest, most genuine guy ever. Very well-deserved success :)

    • you can tell he does thinks for passion, not for money and success. best kind of people, creating best stuff :-)

    • @Tomas Jankus Bragging about grades isn't the same thing as saying you are good at something. I think that he knows that he is a pretty good game developer though he may not go around saying that to everyone he meets.

    • @Alexander Biggs Right, I also like these cool dudes saying I can't cook, brings you 12 dishes dinner. Yea mate, you're cool. NOT. No offense, but if you have a talent, and ability to focus so much on something, don't do your intro with "i'm really bad at it".

    • the coolest dude

  • This is my 2nd favorite open world game Behind breath of the wild 👏👏👏👏👏👏👏👏👏👏

  • loved the video but why does the title say "postmortem"? Why is it called like that?? The game is not dead??

    • a postmortem for a game is like a retrospective after its finished being in active development

  • Upon discovering what sounds "natural" to this man, my respect for him dropped sharply.

  • This guy is awesome.

  • This really opens up perspectives for how you can play with technical art.

  • anyone knows at 4:10, what is the 2-hr game called? rnine? i cannot find

    • @Jip Freriks thank you! :) it looks awesome indeed!

    • Minit, fun game! It’s in Game Pass right now.

  • He said "jif" for gif, 0/10 worst game

  • The world is better for The Short Hike in it

  • Wow, amazing video. Short, interesting, and full of awesome knowledge for game makers out there. I hope you keep making amazing stuff like A Short Hike.

  • I loved this game so much

  • This was a great talk and all until he mispronounced GIF at 28:26 now i retroactively give short hike a 0/10

  • I plunged RIGHT into that ocean - and I went all the way around the island. I found the pickaxe and the cave but didn't actually break it open until I'd already reached the top of the mountain once. It is nice to know I'm not the only one who felt the need to run into the wilderness immediately!

  • Your game is great. Loved it

  • @17:00 - The first thing I did was swim straight out from the starting cabin, and after I explored as much of the little island as I could, I headed around the back. Got me clued in to fishing early.

  • A beautiful game that makes a homage to classic Nintendo games. Loved it

  • One of my fave games ever

  • The dialogue in this game was actually really fun

  • pretty good documentary. But the guy saying "jif" kindad blew it for me.

    • That's how it's pronounced by the guy who invented the term. I could go for either the hard g or the soft g, though. Considering that giraffe, Geoff and the letter g itself are all pronounced with a soft g just goes to show how little sense our use of that letter makes. It's basically the wild consonant west out there :)

    • was looking specifically for this comment :D